Pew
Common Fire
Hold to charge a flame bullet. When fully charged, fire the bullet to deal
150%
-
400%
Fire damage to all enemies hit, based on charge time.
Firing before full charge reduces the cooldown up to 80%. Charging for 1.35 seconds maximizes the projectile's width and damage.
Cooldown
10s
Max Charges
1
Added Charges
1
ID: St_C_Pew
Memory level (work in progress)
Calculate the damage values at different traveler levels and base Ability Power.
Level 1 Level 15 Level 30
Minimum Damage
150% AP + 25% per level
45
at level 1
Maximum Damage
400% AP + 25% per level
120
at level 1
refundMax
0.8
at level 1
channel.chargeFullDuration
1.35
at level 1