Pew

Pew

Common Fire
Hold to charge a flame bullet. When fully charged, fire the bullet to deal Sprite 1150%Sprite 5-Sprite 1400%Sprite 5Fire damage to all enemies hit, based on charge time. Firing before full charge reduces the cooldown up to 80%. Charging for 1.35 seconds maximizes the projectile's width and damage.
Cooldown
10s
Max Charges
1
Added Charges
1
ID: St_C_Pew

Memory level (work in progress)

Calculate the damage values at different traveler levels and base Ability Power.

Level 1 Level 15 Level 30

Minimum Damage

150% AP + 25% per level
45
at level 1

Maximum Damage

400% AP + 25% per level
120
at level 1

refundMax

0.8
at level 1

channel.chargeFullDuration

1.35
at level 1