Heavy Strike
Gain a Barrier equal to 10% of Maximum Health for 1.5 seconds and dash forward. If you collide with an enemy, the dash ends early, dealing 15% of your Maximum Health as damage to enemies and knocking them back.
Cooldown
4s
Max Charges
2
Added Charges
1
ID: St_M_Charge
Memory level (work in progress)
Calculate the damage values at different traveler levels and base Ability Power.
Level 1 Level 15 Level 30
gainedShieldMaxHpRatio
0.1
at level 1
Shield Duration
1.5
at level 1
knockbackDamageHpRatio
0.15
at level 1