Chain Reaction

Chain Reaction

Character Hero_Aurena LightHeal
Inscribe a Dismantle Sigil at the target location that lasts for 6 seconds. Enemies inside the sigil take Sprite 1150%Sprite 5damage per second, and allies inside heal for Sprite 144%Sprite 5 Health per second for each enemy inside. When hitting a boss, damage and healing are increased by 200%.
Cooldown
100s
Max Charges
1
Added Charges
1
This is perfect proof of my theory. Decomposition and combination trigger one another, creating a chain reaction according to the laws I have established. There are countless ways to use this power, depending on how it is shaped. I must continue my research.
ID: St_R_ChainReaction

Memory level (work in progress)

Calculate the damage values at different traveler levels and base Ability Power.

Level 1 Level 15 Level 30

Duration

0
at level 1

dmgFactor/tickInterval

0
at level 1

healPerEnemy/tickInterval

0
at level 1

bossAmp

2
at level 1

Related Achievement

Overflowing Healing

As Aurena, fully restore your Health in one use of Dangerous Theory when your Health is below 40%.